![]() are determined by the location type and is the distance to the nearest settlement. The chance for a named item to appear is. Non-legendary attackable locations can contain one or two named items (in addition to the items worn by the champions). The modifiers are random values within these ranges:Įveryone striking this shield receives the Dazed effect Then two other random stats among the following are improved: ![]() Sorting triggers for columns with weapon/armor parameters are placed in the corresponding column cells in a row below (with a golden arrow).ĭurability is always modified. The weapons name could not fit into the tables (inherent width limitations) but was added over their durability values as an invisible overlay so they can be searched (Ctrl + F shortcut). Clicking on the items icons will open up specific pages (not updated). Hovering over icons will show what they represent. ![]() The item tables contain in-game possible values (minima and maxima if applicable) extrapolated from the game scripts.
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